

One of those games where I absolutely love the concept, and the atmosphere is great, but the implementation is kind of a disaster. Has so much good dialogue and moody technogothic art that they forgot to add a game. Also a bit disrespectful of your time; it’s very easy to mess up early and keep playing it for hours when it’s become unwinnable - do better the next time.
Am pretty sure the manual describes a whole pile of stuff that never actually got implemented, much like XCOM: Apocalypse. It won’t help you much - maybe find a walkthrough instead of you actually want to see it all. It’s one of the games that I’d love to see a remake of - there were a lot of games in the early 90s where their huge ambition exceeded what was feasible at the time.


You’d potentially end up with some slightly nonsense results, like having districts that are divided by a river. Doesn’t make sense to allocate public services that way - are you going to maintain the roads that aren’t connected to the rest of your district by road?
I think that this is seeking a technical solution to a human problem. Life doesn’t really work that way. Still leaves the potential for shenanigans that could no longer be argued with, because it’s “fair”. Having the election districts be drawn up by a truly independent body would be better, no?